Category Archives: Design

Fallout

Robert Blakeley, Whose Fallout Shelter Sign Symbolized the Cold War, Dies at 95: You can still see Robert W. Blakeley’s ominous signs on old public buildings, rusted metal relics of an age when nuclear war was a clear and present danger. They marked the way to the fallout shelters where millions of Americans were to […]

Design Idea Generator

While I’m generally not down with doing pro bono design work (there are always exceptions), I’m also a firm believer in making up projects for your portfolio in the absence of paying clients/employment. Sharpen.design is a great starting point for generating ideas.

Dammit, Apple. You’re Supposed to Be the Ones With Good UI Design.

The grand appeal of using an e-reader is the ability to own a large library of books without adding to the colossal weight of one’s possessions. Ever since I moved away from print books I’ve been able to remove hundreds of pounds of clutter from my apartment and from my life. Storing books digitally has […]

200 Miles

Incredible desktop experience on 200miles.com for The Revenant. It reminds me of the golden age of Flash websites from 10 years ago. Truly immersive experiences that pushed the boundaries of ‘what is a website?’. We’re finally at the point where we no longer need ‘plug-in’ technologies (i.e., Flash) to fill the holes in HTML, JavaScript, […]

Book Covers

Over at The New York Times, Matt Dorfman shares his 12 favorite book covers from 2015 that made him, “stop, stare and ask aloud to no one in particular what the cover means, only to turn to the first page and then the following and then the one after that and onward.”

Students Rethink iTunes

[… ] when one of your flagship software applications is assigned in schools as a case in feature bloat, it’s crossed some threshold for acceptability. —Khoi Vinh on the rethinking of iTunes by the students of Fachhochschule Potsdam The student redesigns can be seen here. It’s student work, so they’re not all winning designs but […]

Every Child is a Designer

Dean Vipond had to explain what graphic design is to a bunch of 4-year-olds: I was surprised by two things: how readily most of the kids understood what design was for, and how they can express things through it; and also, for someone who specialises in explaining things to a target audience, how it took […]

Work & Co.

Fresh site from Work & Co. In a sea of cookie-cutter, trend-following portfolio/agency sites, this shows there’s nothing stopping companies from making great ones.

Things Connect Things

We don’t have to pour molten hot lead into copper matrices to make letters. We don’t have to typeset one page at a time, and we don’t have to make paper to print it all on. When an idea is ready to be published, we don’t even have to ship physical copies of that idea. […]

Eli Schiff has an interesting multi-part series on the “Fall of the Designer”. Here’s a bit from Part 3, Conformist Responsive Design and the shift away from shiny, roundy, textural UI elements and towards ‘flat’ design: Similar to web design, application design is becoming homogenized. Where before, apps like Tapbots’ Tweetbot were worlds unto themselves, […]