Results tagged “adobe”

Tools + Showcase

By Michael Mulvey on December 27, 2012 1:59 PM

So Adobe bought Behance. It will be interesting to see how this acquisition goes.

It tastes a little bit like Comcast's acquisition of NBCU, where the pipeline bought the content. In the case of Adobe, they make the content creation tools and now they're buying the showcase holding the creations made with their tools.

I don't have any positive or negative feels on the deal other than that (yet).

I signed up with Behance a few months ago and posted my updated portfolio after 6 years of procrastination (this was the last major update Flash). So far I really like the Behance Network.

I hope Adobe doesn't mess it up.


By Michael Mulvey on December 6, 2012 10:10 AM

It's great to see what's possible when Adobe Lightroom is in the right hands.

Adobe Shadow

By Michael Mulvey on April 13, 2012 12:01 PM

Adobe just released a new tool called Shadow, allowing you to have multiple mobile devices in-sync and 'shadowing' whatever you're viewing in your desktop/laptop browser to ensure the integrity of your design across platforms.

If it's as good as it looks in their video it could be a huge time saver for anyone involved in the quality assurance (QA) phase of projects.

The end of Flash on mobile. Much respect.

By Michael Mulvey on November 9, 2011 8:42 AM

ZDNet: Adobe ceases development on mobile browser Flash (via MG Siegler)

It was only a matter of time:

Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer adapt Flash Player for mobile devices to new browser, OS version or device configurations. Some of our source code licensees may opt to continue working on and releasing their own implementations. We will continue to support the current Android and PlayBook configurations with critical bug fixes and security updates.

I know. Adobe wanted to prove Steve Jobs wrong after Apple made their technical decision not to support Flash on the iPhone. Instead of seeing Steve's point of view, they decided to act like a teenage girl, screaming and crying about this atrocity. In addition to all the money they pissed away trying to shoe-horn Flash onto Android phones, they took out full-page ads saying "We ♥ Apple". Very cute.

Now here we are, four years after the debut of the iPhone and Adobe finally concedes defeat. Imagine all the money and resources they could have saved if they had managed things differently. Perhaps they could have avoided the 2,000+ layoffs they've had in the last 3 years.

I'm indulging in some schadenfreude at Adobe's expense, but it doesn't change the fact that Flash has been an extremely powerful tool which has allowed me and many other interactive designers to express ourselves and create truly immersive experiences and applications.

Even today, HTML5 still does not provide the level of granular control and fluidity that Flash does for desktop experiences.

It's necessary we as interactive professionals keep up with technologies and frameworks like HTML5, but it's also just as necessary companies like Adobe lower the barrier for entry by making tools that allow creative people to focus on creating experiences and not getting bogged down in the minutia of code.

The web is an amazing canvas to work on. If you're taking away our Flash paint brush, you have to replace it with a tool of equal power for expression.

Keep Adobe Flash Off My Phone

By Michael Mulvey on April 24, 2011 7:30 AM

Ars Technica: Adobe throws in towel, adopts HTTP Live Streaming for iOS

I used Flash as a tool to create great interactive experiences for clients for many years and it's still superior to HTML5 & Javascript for creating said experiences, but i have yet to read an article that has convinced me that having Flash on my iPhone or iPad is a good idea.

Seems Flash and portable computing weren't meant to be.

I'm sorry Adobe, but you and Flash don't own online video. I'm glad you're coming to realize this.

Adobe Getting Off Its Ass

By Michael Mulvey on March 8, 2011 9:48 AM

NewTeeVee: Adobe Hopes Wallaby Can Vault Apple's Flash Blockade

Ever since Steve Jobs issued his "Thoughts on Flash" almost a year ago, there's has been a lot written about the conflict between Adobe's favorite runtime and Apple's iOS platform, supported by the powerful new capabilities of HTML5.

It's starting to look like those arguments won't matter any more, however, since Adobe appears to be switching its strategy and launching new products that can cope with Apple's restrictions. The first major example: Wallaby, a system it is launching today to convert basic Flash files -- such as animations and banner ads -- into code that will work on iOS.

This is a good sign.

Wait, Tom Barclay from Adobe has words about Wallaby:

"There's still room for improvement, but I think we've addressed a very specific use case for banner ads on iOS," he told me.


Adobe Design Center - Odopod

By Michael Mulvey on February 12, 2007 4:30 PM


Adobe Design Center - Odopod. I've seen lots of Flash drawing applications before, but this one really gives you the feel of pencils on paper. It just has a great tactile quality for an online piece. I found myself hypnotized both by drawing things myself and then replaying the drawing sessions of other people.
Complete gallery archive.

Microsoft Expression

By Michael Mulvey on December 7, 2006 4:39 PM


Well, well. If this ain't something. Why does all Microsoft work feel devoid of any kind of life? They seem to have put a pretty packaging on their software, but it feels more like they put lipstick on a pig. Were you guys all out of the brown you used on the Zune?

I'm surprised I even found this product, since there's no apparent marketing push for Expression, but that's what they did with Zune, so I shouldn't be surprised.

I say good luck to you Microsoft, I'm sure you've worked long and hard to put together a suite of tools that integrate well with each other and I'm sure it in no way looks like derivative Adobe/Macromedia software.

I also say good luck to your battle for supremacy with the Zune against the Apple iPod.

...and the 360 against the Sony PS3 and Nintendo Wii.

...and MSN search & MS Office with Google Search, Google Docs, Gmail, and everything else Google's kicking your ass at.

Does XML Suck? I don't think so.

By Michael Mulvey on November 8, 2006 11:46 AM

I ran across this link in the 'popular' section of this morning, Does XML Suck?

Prior to having found that article I had just finished a conference call with Google and a client about a project that would utilize Google Earth for an upcoming event. The client wanted to use Google Earth so that viewers could 'go' the the event location and see live image feeds of the event. What a cool idea.

"Can we do this?", my boss said.

"Sure, why not?", I replied.

Like many companies now, Google provides a public API for working with Google Earth and it's version of XML - KML. With KML, you just change the tags as needed, changing values, references, location titles, etc.

Along with Google and its use of KML, Adobe has also been working with a simliar approach with its program, Flex (as of this writing version 2.0).

From Adobe's website:

Adobe® Flex™ 2 software is a rich Internet application framework based on Adobe Flash® that will enable you to productively create beautiful, scalable applications that can reach virtually anyone on any platform.

My friend sent me this link where you can experiment with a Flex Compiler, which utilizes MXML (I don't know for sure, but this probably stands for Macromedia XML), obviously, the markup looks very familiar.

Prior to learning about XML I worked extensively with XML in many Flash applications and websites I've built (I-Travel Shoes, my portfolio site, Richard Felber Photography, Filigrana by Zani to name a few). XML provides me with a way to update and maintain Flash sites without having to crack up FLA files again and again for clients that want revisions to their sites.

So does XML suck? Not for me.

XML reference files for my links above:


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